Studio journal

Stories from
inside the game.

Art explorations, development lessons, game updates, and the small decisions behind our colorful worlds.

Catch Everything market
Behind the scenes · 6 min

Building a market that feels alive

How color, depth, and tiny details shaped the cheerful world of Catch Everything.

Read story →
Aa✦
Art & design · 4 min

Why every button deserves personality

A look at shapes, sounds, and motion in satisfying interfaces.

Coming soon
PLAY
TEST
REPEAT
Studio notes · 3 min

Small lessons from our latest playtest

What surprised us and why listening early makes games better.

Coming soon
01 → 60
Development · 5 min

Designing a campaign that keeps moving

How goals and rewards build a satisfying journey.

Coming soon