Match Craft · Laxion Studio

Your play.
Your privacy.

How Match Craft handles local progress, advertising choices and optional online features.

Effective date: 30 October 2026

App: Match Craft · Publisher: Laxion Studio
Android package: com.laxionstudio.matchcraft

1. Play without a game account

Match Craft is a matchstick puzzle game intended for ages 13 and over. No game login is required. It has no custom player backend, chat or game-managed cloud backup. In versions with Google Play Games support, connecting to a Play Games profile is optional and separate from gameplay and purchases. Coins are earned through play or added through optional consumable coin packs where offered.

Your device stores progress, unfinished puzzles, move history, separate earned and purchased coin balances, skins, scores, timer state, preferences and local save identifiers. For coin-purchase delivery, it also saves product IDs, hashes of delivered transaction IDs and a timestamp from the first verified RevenueCat store response. These records help avoid delivering the same purchase twice and limit recovery to the current local profile.

Your age range and privacy preferences are also saved locally. We ask for an age range, not a birth date, and do not send the selection as an analytics event. Gameplay does not require contacts, camera, microphone or precise-location access.

2. Advertising and age choices

Where enabled, ads include banners on Home and during gameplay, automatic interstitials and optional rewarded ads for hints. After each completed match, choosing Next Level may show an available interstitial before the next puzzle loads. Buying Remove Ads removes banners and automatic interstitials; rewarded hints remain available by choice. Ad availability varies by version, connection, region and privacy status.

If your age choice is unknown, under 13 or undisclosed, this version continues without starting its ad-consent or ad-request flow. For eligible choices, Google’s User Messaging Platform checks the applicable privacy requirements before ads are requested. A failed privacy check leaves ads off. Change your age range or available consent choices in Settings → Privacy & Data.

Google ad requests apply teen protections where appropriate, a maximum creative content rating of PG and disabled publisher first-party identifiers. Unity Ads is used through AdMob mediation with a restrictive contextual-ad setting for every eligible age. This does not mean providers process no information. Choosing an age range is not consent to personalized advertising.

Google and Unity may process IP addresses, approximate location inferred from IP, device or advertising identifiers, app/device details, ad interactions, diagnostics and privacy choices to deliver and measure ads and prevent fraud. Regional consent requirements and Android advertising-ID controls also apply. Read Google’s advertising information and Unity’s player privacy policy.

3. Optional coin packs and Remove Ads

Google Play processes payment, and the native RevenueCat SDK verifies purchase information and the permanent Remove Ads entitlement. We do not receive your full payment-card details. No game login is required.

RevenueCat generates and persists an anonymous app-user identifier for the installation. When enabled, it processes that identifier, purchase tokens or receipts, product and entitlement status, purchase history and technical app/device details. “Anonymous” purchase identification still involves identifiers. The game does not supply your name or email as customer attributes and disables optional automatic device-identifier collection.

Clearing local data does not cancel a store purchase or erase provider records. Refunds follow the store’s procedures. See RevenueCat’s privacy policy.

4. Optional diagnostics

Google Analytics for Firebase and Firebase Crashlytics are separate, optional features. In configured versions, automatic permission is granted only for players aged 16 or older after a successful regional privacy check confirms that consent is not required, unless a saved choice has switched it off. That valid permission can be remembered and collection can resume when you reopen the game. A pending or failed refresh does not grant new permission and does not by itself cancel prior valid permission. A changed age choice or a successful check requiring consent withdraws automatic permission. Without valid automatic permission, collection stays off unless you explicitly choose to enable the relevant option. Older versions without Firebase configuration do not collect these diagnostics.

Change either option in Settings → Privacy & Data. Analytics can include puzzle, hint, ad-availability, purchase-delivery and update events, game mode, puzzle and content identifiers, numeric gameplay values, app-instance identifiers and app/device information. Crash reports can include installation identifiers, device details, stack traces and limited puzzle or game-mode context. They help us understand use and fix problems.

We do not add your age range, name, email, purchase receipt, sign-in token or full local save to diagnostic events. Analytics advertising storage, ad-user-data use and ad personalization are disabled. Turning analytics off stops collection and resets the local analytics identifier; turning crash reports off stops automatic reporting and deletes unsent reports. These actions do not erase records already received by Google. Both features can remain off while you play. See Firebase’s privacy information.

5. Optional Google Play Games

In versions with Play Games support, Google may connect an existing Play Games profile according to your Google settings. You can also choose Settings → Google Play Games → Connect Play Games or View Achievements. Local play remains available without a successful connection. The integration uses your Play Games player identifier, display name and achievement progress; the game keeps the identifier and display name only in memory for this feature. Google manages the associated profile and visibility under your Google settings. We do not request your Google password, email, friends or contacts through this feature, and do not send your Play Games identity to RevenueCat or analytics.

Only achievement progress is synchronized; this integration has no leaderboard or saved-game service. Play Games achievements are separate from the local save and Google Play purchase ownership. Connecting does not back up or restore your unfinished puzzles, progress, skins or earned and purchased coin balances. Remove Ads is restored separately through the original Google Play account. Manage sign-in, profile visibility and deletion of Play Games information through Google’s Play Games controls. Deleting Play Games data does not itself clear your local save, refund purchases or remove provider transaction records.

6. Reminders, exports and support

Daily reminders and game-update preferences are enabled by default for new installs. Existing saved choices are preserved. Android notification permission is requested once when Home is available. Daily reminders are scheduled locally only while their preference is enabled and Android permission is granted. Turn them off in the game or Android settings. They do not subscribe you to email or SMS messages.

Export local data copies your save record to the clipboard; it does not automatically upload it. The copy can include settings and local identifiers. If you contact support, we receive your email, message and any attachments you choose to send, and use them to answer and investigate your request.

7. Providers, retention and security

Active online features use Google for privacy messaging, advertising, Google Play, optional Play Games and Firebase diagnostics; Unity Ads for mediated advertising; and RevenueCat for purchase verification and permanent upgrade ownership. Providers may process information outside your country under their applicable privacy terms. See Google’s privacy policy for its services.

Local information remains until changed, cleared or removed, subject to Android backup behavior. Support and provider records may remain as needed to operate features, respond to requests, prevent fraud or meet applicable obligations. Provider policies describe their retention practices. Supported online services use encrypted connections and access controls; no storage or transmission method guarantees absolute security.

8. Your choices and requests

Manage age, ad privacy and available diagnostics choices in the game; manage notification permissions and advertising identifiers through Android. Clear app storage or uninstall to remove local progress, coins and skins. Device backups may need separate management. There is no Match Craft account to delete.

Depending on your location, you may have rights to access, correct, delete or receive information, restrict or object to processing, withdraw consent, or complain to a data-protection authority. Contact us about relevant support or identifiable provider records. We may need enough information to identify the record. Removing local data does not automatically delete Google Play, Google, Unity or RevenueCat records; their own controls and request procedures also apply.

9. Contact and updates

Laxion Studio is responsible for the game practices described here. For privacy or support requests, email [email protected] and identify Match Craft in your message. Do not send passwords or full payment-card details.

We will update this policy and its date when practices change, with additional notice or choices where required.

Permanent policy address: laxionstudio.com/matchcraft/privacy